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Having skin in the game: how players purchase representation in games. (2022)
Journal Article
REZA, A., CHU, S., NEDD, A. and GARDNER, D. 2022. Having skin in the game: how players purchase representation in games. Convergence [online], 28(6), pages 1621-1642. Available from: https://doi.org/10.1177/13548565221099713

Microtransactions are a relatively new feature of video game software involving the purchase of in-game items, often using real money. Players may use these transactions to purchase in-game advantages, or cosmetic features such as 'skins', which chan... Read More about Having skin in the game: how players purchase representation in games..