Amy Wilson
W3C accessibility guidelines for mobile games.
Wilson, Amy; Crabb, Michael
Authors
Michael Crabb
Abstract
In the past decade, video games have become one of the fastest growing forms or entertainment around the world. In particular, mobile gaming has continued to evolve, becoming increasingly popular for billions of people worldwide. An ongoing issue within this subject is the accessibility issues users' face when playing these types of games. The purpose of this work is to investigate how well current W3C accessibility guidelines support mobile game development. This paper introduces a study that was carried out to determine the current knowledge that participants have of these guidelines, along with the opinions on how important these accessibility guidelines are when creating accessible mobile game content.
Citation
WILSON, A. and CRABB, M. 2018. W3C accessibility guidelines for mobile games. Computer games journal [online], 7(2), pages 49-61. Available from: https://doi.org/10.1007/s40869-018-0058-7
Journal Article Type | Article |
---|---|
Acceptance Date | Apr 22, 2018 |
Online Publication Date | May 2, 2018 |
Publication Date | Jun 30, 2018 |
Deposit Date | May 11, 2018 |
Publicly Available Date | May 11, 2018 |
Journal | Computer games journal |
Print ISSN | 2052-773X |
Electronic ISSN | 2052-773X |
Publisher | Springer |
Peer Reviewed | Peer Reviewed |
Volume | 7 |
Issue | 2 |
Pages | 49-61 |
DOI | https://doi.org/10.1007/s40869-018-0058-7 |
Keywords | Accessibility; Mobile gaming; Interview; Guidelines |
Public URL | http://hdl.handle.net/10059/2914 |
Contract Date | May 11, 2018 |
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Publisher Licence URL
https://creativecommons.org/licenses/by/4.0/
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