All of your co-workers are gone: story, substance, and the empathic puzzler.
(2015)
Journal Article
HERON, M.J. and BELFORD, P.H. 2015. All of your co-workers are gone: story, substance, and the empathic puzzler. Journal of games criticism [online], 2(1). Available at: http://www.gamescriticism.org/articles/heronbelford-2-1
Narrative games such as The Walking Dead, Gone Home, Dear Esther and The Stanley Parable are difficult to situate into the general framework of game genres that are popularly, albeit informally, understood by mainstream audiences. They are too unabas... Read More about All of your co-workers are gone: story, substance, and the empathic puzzler..